ranked Among Us Ranked

Among Us Ranked Roles

Crewmates

Protector

Guardian

Guardian

Protects a player from a kill attempt. If someone tries to kill them, the Guardian is alerted and the shield breaks.

⚔️ Round 1 🕒 15s
Mystic

Mystic

Temporarily protects themselves from kills for a few seconds.

⚔️ Round 🕒 20s 8s
Cleric

Cleric

Summons a divine protection zone activating at the next meeting: kills are impossible there and vision remains constant. If the Cleric dies, the zone disappears from the next meeting.

⚔️ Round 1 🕒 15s

Lawkeeper

Sheriff

Sheriff

Must retrieve his hidden gun somewhere on the map. Once armed, he can aim at a player: if it is an ally, he's killed; otherwise, he eliminates his target.

⚔️ Round 1 🕒 25s
Hunter

Hunter

Can mark a player as a target. If the Hunter dies, the marked player also dies (ignores shields and immunities). Reusable if the target dies.

⚔️ Round + 💬 Meeting 🕒 25s
Angel

Angel

The Angel must perform actions while alive in order to increase the power of their curse. Once killed, their killer will suffer cumulative penalties.
5%: The killer can no longer vent.
25% : The killer's vision is reduced.
50% : When the killer kills another player, they are temporarily slowed.
75% : The kill cooldown of kill abilities is increased.
100% : The killer is executed after 15 seconds.

⚔️ Round Passive 180s-60s

Technician

Engineer

Engineer

Can instantly fix one sabotage and move freely through vents.

⚔️ Round 1 🕒 20s
Beaconer

Beaconer

Can place up to 3 invisible zones. If a player dies in one of them, the beaconer can no longer place zones, those already placed become visible and an arrow points to the body.

⚔️ Round 3 🕒 20s
Sentinel

Sentinel

Can temporarily lock all vents and see if at least one player is dead. Players inside vents are ejected. Can see all dead players, regardless of their cause of death, even from much farther away than others in the dark.

⚔️ Round 🕒 30s 8s

Politician

Mayor

Mayor

Can use 2 additional votes during one or many meeting(s).

💬 Meeting 2
Dictator

Dictator

Chooses a target: if it's an impostor, all votes are redirected to them. Otherwise, all votes go to the Dictator instead.

💬 Meeting 1
Judge

Judge

Can guess the role of another player. If correct, the impostor/neutral dies. If wrong, the Judge dies.

💬 Meeting 1

Investigator

Spy

Spy

Can select a player to observe. When using the ability, the Spy can see all that player's actions for a few seconds.

⚔️ Round 🕒 35s 5s
Nightwatch

Nightwatch

Temporarily improves vision, even during sabotages. Visibility reductions affect them less.

⚔️ Round 🕒 20s 8s
Timelord

Timelord

Stops time and reveals players’ recent movements from the past few seconds.

⚔️ Round 🕒 35s 8s

Empathic

Teammate

Teammate

At the start of the game, a primary Mate (P1) is chosen. Another player (P2) is also their Mate, but doesn’t know it. If P1 completes all tasks, P2 discover their Mate’s identity.

⚔️ Round + 💬 Meeting Passive
Doctor

Doctor

Can mark up to two patients. When one dies, the Doctor sees how long ago they died next to their name during the meeting.

⚔️ Round + 💬 Meeting 2 🕒 20s
Spirit

Spirit

During a the discussion time of a meeting, can protect one player from being voted for that round.

💬 Meeting 1

Impostors

Executor

Vector

Vector

Infects a player: the victim can be killed remotely after a short delay, but a sound is heard by all players each time. The infected player is aware of it.

⚔️ Round 🕒 27.5s + 5s
Guesser

Guesser

Can guess a Crewmate’s role. If correct, the target dies. The Guesser can make one mistake; after two wrong guesses, they die.

💬 Meeting 1
Reaper

Reaper

Can place up to 3 linked vents. During meetings, can mark a target: if the Reaper kills them later, he collects a soul. Each soul reduces cooldown by 3s. If he fails, he loses all souls.

⚔️ Round + 💬 Meeting 3 / ∞ 🕒 20s

Entraver

Scrambler

Scrambler

Makes all players anonymous for a short time.

⚔️ Round 🕒 30s 8s
Barghest

Barghest

Reduces all players’ vision and movement speed for a short time.

⚔️ Round 🕒 30s 8s
Basilisk

Basilisk

Can mark a player during the round. The target becomes petrified in the next meeting (no vote, no talking, cannot be voted). The effect lasts until the next body report.

💬 Meeting 1 🕒 30s

Confuser

Ghost

Ghost

Can become invisible for a short time. While invisible, kills are impossible.

⚔️ Round 🕒 30s 8s
Morphling

Morphling

Can take the appearance of another chosen player for a short time. If the target dies, the Morphling can choose a new target after a short time.

⚔️ Round 🕒 25s 10s
Cleaner

Cleaner

Can remove dead bodies after a short delay. They can clean up to 2 dead bodies. It cannot move when using the ability.

💬 Meeting 🕒 30s 5/10s

Neutrals

Intruder

Jester

Jester

Wins the game if they exiled out during a meeting.

💬 Meeting
Eater

Eater

Consume 2–3 corpses by staying immobile on each for 5 seconds to win. Leaves bones behind after feeding and gains a visual indicator to locate nearby corpses.

⚔️ Round 2/3 🕒 20s
Cultist

Cultist

Convert 2 players during the first meeting. If the cult becomes the majority, it wins no matter what. Members can only win as the cult, see each other, and cannot kill one another. If the Cultist dies, everyone returns to their original role. The cultist's votes is only counted if at least one member is dead.

💬 Meeting 2